Wed, 6 February 2008
[1hr 4min 21sec] We finish out Faith, Faces & Fingerprints setting creation with the shaving of children, a map, a discussion of magic, and much more. The setting of Donnerdam takes its full form, primed to start the game. Character creation did follow this but did not make for good radio -- lots of silent scratching on character sheets and such. So our next episode will carry a snippet of play from the first session. Stay tuned!
Direct download: THWR-ATT03-Faith_Faces__Fingerprints_-_Setting_Creation_3.mp3
Category:podcasts - at the table -- posted at: 5:08pm EST
Mon, 4 February 2008
[50min 59sec] We're back with the second part of the Faith, Faces, & Fingerprints setting creation session. Unlike the first recording you heard, this gets into the "main sequence", where a sort of organic "freeform round-robin" question and answer session gives everyone a chance to get their priorities for the setting baked into the details.
This worked pretty well. The idea of folks who've answered questions taking a coin that prevents them from answering further ones definitely helped to make sure everyone got a chance to contribute; but we exercised a liberal "embellishment policy" that gave room for some enthusiastic discussion of the answers that were offered.
Direct download: THWR-ATT02-Faith_Faces__Fingerprints_-_Setting_Creation_2.mp3
Category:podcasts - at the table -- posted at: 8:47pm EST
Mon, 28 January 2008
(1hr 8min; 31MB) Fred sits down to kick off his Faith, Faces & Fingerprints game with Rob, Deborah, and Kim. This session focuses entirely on creating the setting of the game, starting with some setting seeds that Fred brought to the table. Part one of several