Fri, 2 April 2010
Chris visits Fred in Maryland. We talk about Jeni's Ice Creams, The Dresden Files RPG, distribution, The Leverage RPG, Happy Birthday Robot, and the role confidence plays in marketing your games.
Direct download: THWR_S2E7_-_Confidence_Games_With_Harry.mp3
Category:podcasts -- posted at: 12:36pm EDT |
Mon, 14 December 2009
[1h 2m 5s] Fred and Chris catch up on the last three months, including the impending release of the Dresden Files RPG at Origins 2010 and Chris's impotent rage about not getting to order Jeni's Ice Creams for delivery. Then on to talk about how they won't be picking up on last episode's cliffhanger and instead focusing talking about VSCA's approach to publishing with Diaspora (the good and the bad) and Games Workshop's surprising attitude towards its fans.
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Mon, 24 August 2009
Fred and Chris talk about:
- Is it worth the effort to sell RPGs, as a retailer? - Not Attending GenCon - The Ennies Results - Dominion and the Diana Jones Award - Should NDAs exist? - Disclosure vs. Surprise Comments welcome! |
Tue, 4 August 2009
In this abruptly shortened episode, Fred and Chris talk about Transparency. There would have been another half hour of material here, but unfortunately the recording software on each end of the call screwed up (differently), making the rest of the episode hard to listen to. We'll be publishing some "deleted scenes" elsewhere, away from the podcast's main feed, for those made of tough enough stuff to listen to our mangled blatherings.
Sadly, this means you missed out on our cliffhanger for the next episode, so we'll give it to you here: Fred asks Chris the question, "Are RPGs worth it, for a gaming retail store?" |
Mon, 27 July 2009
Fred and Chris talk about Origins, the Origins Awards, and the Ennies. (Also, Battletech, and other typical ramblings.)
EDIT: We missed some "this needs editing" bits towards the end there, sorry! We've uploaded a new version of the show, so if you heard the "bad" one, you can pull down the revised copy now-ish. [Show notes pending volunteer effort!] |
Mon, 13 July 2009
Now featuring much, much improved audio. If you hated the audio in episode 1, don't worry -- it's all better now.
0:oo - 1:30 Chris and Fred giving some intro thoughts 1:30 - 2:50 Fred talks some about layout for Hero 6th edition 2:50 - 9:00 Fred talks about the birth of his child 9:00 - 15:00 Chris and Fred get a bit meta 16:30 - 1:10:00 The talk turns to communication with the gaming community Fred's early history in customer service Chris' orginization of the Endgame Mini-cons The three D's of building community Game evangelists How to disseminate information How community impacts sales for retailers and game companies Ways lack of communication has hurt game companies A small bit of DFRPG talk The use of forums in building community The power of responding positively to negative reviews Mind control through synergy Mean what you are saying to your community Compartmentalize the negative and accentuate the positive 1:10:00 Another cliffhanger for this week - "Transparency" Follow Chris and Fred on Twitter: @chrishanrahan or @EndGameOakland; and @fredhicks Call the voicemail at 1-301-637-7HAT (7428) or Email roll [at] evilhat [dot] com Music by Finn Kish Show annotation provided by J. B. Mannon of At The Table. |
Wed, 10 June 2009
PLEASE NOTE: The audio on this episode is CRAP. Don't judge the podcast by the audio quality here. It improves significantly with episode 2.
[1hr 6min] Season 2 kicks off with a "digital delve" into the topic of D&D Insider, PDFs, conventions, and some retail store community basics. Our sound on this was a little wonky -- a combination of Skype and the tendency of Fred's laptop fan to randomly scream at "heavy whirr" levels in the background. All timestamps very approximate. 1 min - Fred and Chris talk about WOTC's decision to take their PDFs off the market. 7 min - Fred talks about the Evil Hat PDF philosophy 13 min - Fred finally gets to the Evil Hat PDF Guarantee 18 min - Catalyst games is trying to get PDFs and retailers working together too 19 min - A bad economy is an opportunity. It's time to innovate. 20 min - Loop back around to D&D again: how has D&D Insider (DDI) affected the picture? 31 min - Wrap-up on the PDF/DDI topic. Send us your thoughts! 32 min - Chris is going to Origins, but Fred isn't. He has a good excuse. 34 min - IPR isn't going either 38 min - Let's give the Forge booth its props: it wasn't easy 40 min - What's the future of Origins? 41 min - Dreamation/Dexcon: East Coast awesome, but not really a big con 42 min - Actual predictions about Origins get made; then we sing its praises 49 min - Wrap-up on the predictioneering 51 min - Let's talk about mini-cons: Good Omens is coming to Endgame in July 53 min - Endgame's minicons in general 54 min - So let's talk about mini-con how-to's for retailers... 55 min - ... only not, because we need to talk about community-building first. 59 min - "A clean, well-lit place to play" 61 min - Going beyond the physical 62 min - The trap of distribution. It's not the one you're thinking of. 64 min - It's all about communication ... and it looks like mind control will be the topic of the next show. 65 min - Cliffhanger wrap-up! |
Fri, 5 June 2009
Fred Hicks and Chris Hanrahan sit down to discuss the reinvention of That's How We Roll in the coming months. With season 2 of THWR on the horizon, it's time for a reroll.
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