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<title>That's How We Roll</title>
<link>http://thatshowweroll.libsyn.com</link>
<description>An irregular mix of actual play and conversations about gaming from the folks at Evil Hat Productions.</description>
<language>en</language>
<copyright>Copyright by Evil Hat Productions, LLC.</copyright>
<managingEditor>evilhat@gmail.com</managingEditor>
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<lastBuildDate>Mon, 05 May 2008 19:05:00 GMT</lastBuildDate>
<ttl>180</ttl>
<itunes:subtitle>Evil Hat's In-House Podcast</itunes:subtitle>
<itunes:category text="Games &amp; Hobbies">
	<itunes:category text="Other Games" />
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<itunes:keywords>evil hat, rpg, gaming, dresden files, spirit of the century, don't rest your head</itunes:keywords>
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<title>That's How We Roll</title>
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<itunes:explicit>Yes</itunes:explicit>
<item>
<title>THWR: Under the Hat 003: The Mayor of Las Vegas, Part 1</title>
<link>http://thatshowweroll.libsyn.com/index.php?post_id=336154#</link>
<description><![CDATA[[45min 38sec] While in Las Vegas for GTS, Fred sits down with Lenny to talk about all sorts of things.&nbsp; In this first part, they cover what it means to be a game designer, the mayor of Las Vegas, and some of the things Lenny's been working on with the Dresden Files RPG.<br/>]]></description>
<category>podcasts - under the hat</category>
<pubDate>Mon, 5 May 2008 19:05:00 GMT</pubDate>
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<itunes:duration>00:45:38</itunes:duration>
<itunes:keywords>evil hat, rpgs, insider chat, industry, dresden files, spirit of the century</itunes:keywords>
<itunes:author>That's How We Roll</itunes:author>
<itunes:subtitle>Under the Hat #3: The Major of Las Vegas Part 1</itunes:subtitle>
<itunes:explicit>Yes</itunes:explicit>
</item>
<item>
<title>THWR: Under the Hat 002: That's How We Roll 2d6 Feet in a Random Direction (GTS Wrap-Up)</title>
<link>http://thatshowweroll.libsyn.com/index.php?post_id=333841#</link>
<description><![CDATA[[1hr 8min] In this episode, Fred Hicks sits down with Chris Hanrahan from 2d6 Feet in a Random Direction to talk about their impressions of the GAMA Trade Show, IPR, &quot;the industry&quot;, selling RPGs as a retailer, and a ton of other stuff.&nbsp; <br/><br/>No show notes for the moment!&nbsp; In the interests of putting out something super-current, Fred's skipping that part for now.&nbsp; We're podcasting without a net, baby!<br/>]]></description>
<category>podcasts - under the hat</category>
<pubDate>Mon, 28 Apr 2008 23:31:00 GMT</pubDate>
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<itunes:duration>01:08:36</itunes:duration>
<itunes:keywords>evil hat, rpgs, insider chat, ipr, industry, dresden files, spirit of the century</itunes:keywords>
<itunes:author>That's How We Roll</itunes:author>
<itunes:subtitle>Under the Hat #2: That's How We Roll 2d6 Feet in a Random Direction (GTS Wrap-Up)</itunes:subtitle>
<itunes:explicit>Yes</itunes:explicit>
</item>
<item>
<title>THWR: Under the Hat 001: Evil Hat Convocation Roundtable</title>
<link>http://thatshowweroll.libsyn.com/index.php?post_id=306591#</link>
<description><![CDATA[[1hr 11min 33sec] This past Saturday, we got all of the Dresden Files RPG team -- and then some -- together in Maryland for an Evil Hat convocation (first of its kind).&nbsp; Once we were done discussing all company matters, we gathered in Fred's living room for a roundtable discussion about how the day went and whatever else happened to come up.&nbsp; Along the way we talk about some of the development of the Dresden Files RPG, other upcoming games, independent publishing, MUSHing and Amber, how exactly Chad Underkoffler does what he does, and being honest about what it is you're best for in a collaborative organization -- among other things.<br/><br/>If you've ever wondered what's going on &quot;under the Hat&quot;, here's your first peek.&nbsp; Have a listen.<br type="_moz"/>]]></description>
<category>podcasts - under the hat</category>
<pubDate>Tue, 12 Feb 2008 18:49:00 GMT</pubDate>
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<itunes:duration>01:11:33</itunes:duration>
<itunes:keywords>evil hat, rpgs, insider chat, mush, mushing, dresden files</itunes:keywords>
<itunes:author>That's How We Roll</itunes:author>
<itunes:subtitle>Under the Table #1: Evil Hat Convocation Roundtable</itunes:subtitle>
<itunes:explicit>Yes</itunes:explicit>
</item>
<item>
<title>THWR: At the Table 003: Faith, Faces, &#38; Fingerprints Setting Creation Part 3</title>
<link>http://thatshowweroll.libsyn.com/index.php?post_id=304503#</link>
<description><![CDATA[[1hr 4min 21sec] We finish out Faith, Faces &amp; Fingerprints setting creation with the shaving of children, a map, a discussion of magic, and much more.&nbsp; The setting of Donnerdam takes its full form, primed to start the game.&nbsp; Character creation <span style="font-style: italic;">did </span>follow this but did not make for good radio -- lots of silent scratching on character sheets and such.&nbsp; So our next episode will carry a snippet of play from the first session.&nbsp; Stay tuned!<br/>]]></description>
<category>podcasts - at the table</category>
<pubDate>Wed, 6 Feb 2008 22:08:00 GMT</pubDate>
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<itunes:duration>01:04:21</itunes:duration>
<itunes:keywords>evil hat, rpgs, fate, actual play</itunes:keywords>
<itunes:author>That's How We Roll</itunes:author>
<itunes:subtitle>At the Table #3: Faith, Faces &#38; Fingerprints Setting Creation Part 3</itunes:subtitle>
<itunes:explicit>Yes</itunes:explicit>
</item>
<item>
<title>THWR: At the Table 002: Faith, Faces, &#38; Fingerprints Setting Creation Part 2</title>
<link>http://thatshowweroll.libsyn.com/index.php?post_id=303879#</link>
<description><![CDATA[[50min 59sec] We're back with the second part of the <span style="font-style: italic;">Faith, Faces, &amp; Fingerprints</span> setting creation session.&nbsp; Unlike the first recording you heard, this gets into the &quot;main sequence&quot;, where a sort of organic &quot;freeform round-robin&quot; question and answer session gives everyone a chance to get their priorities for the setting baked into the details.<br/><br/>This worked pretty well. The idea of folks who've answered questions taking a coin that prevents them from answering further ones definitely helped to make sure everyone got a chance to contribute; but we exercised a liberal &quot;embellishment policy&quot; that gave room for some enthusiastic discussion of the answers that were offered.<br/>]]></description>
<category>podcasts - at the table</category>
<pubDate>Tue, 5 Feb 2008 01:47:00 GMT</pubDate>
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<itunes:duration>00:50:59</itunes:duration>
<itunes:keywords>evil hat, rpgs, fate, actual play</itunes:keywords>
<itunes:author>That's How We Roll</itunes:author>
<itunes:subtitle>At the Table #2: Faith, Faces &#38; Fingerprints Setting Creation Part 2</itunes:subtitle>
<itunes:explicit>Yes</itunes:explicit>
</item>
<item>
<title>THWR: In the Lab 001: Dreamation 2008 Escape or Die Playtest - Complete Session</title>
<link>http://thatshowweroll.libsyn.com/index.php?post_id=301994#</link>
<description><![CDATA[In this debut segment of &quot;In the Lab&quot;, Fred runs a complete game of <span style="font-style: italic;">Escape or Die!</span>
at Dreamation 2008.&nbsp; You may recognize podcasters Remi Treuer (of the
Durham Three) and Rob Bohl (of the Independent Insurgency) as two of
the player voices.<br/>

<br/>

<span style="font-style: italic;">Escape or Die!</span> is currently in
playtest and has a few hurdles to cross before publication, but you
should be able to get a pretty good idea of how it plays from listening
to this.&nbsp; The idea is simple: you're in a highly lethal escape movie
where the only options are, indeed, to escape or die.&nbsp; The catch with
the game is that it's run on the clock, putting a lot of pressure on
players to narrate circumstances and push their characters forward
quickly before their doom catches up with them.&nbsp; In play, this makes
the game almost a &quot;real-time RPG&quot;, in that it lasts about as long as
the movies it emulates.<br/>

<br/>

Like a big dork, I turned off the recorder before I got a bunch of
feedback from the folks who played -- but I got a chance later in the
weekend (unrecorded) to put a few of their suggestions into practice to
good effect.<br/>

]]></description>
<category>podcasts - in the lab</category>
<pubDate>Wed, 30 Jan 2008 18:28:00 GMT</pubDate>
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<itunes:duration>02:04:46</itunes:duration>
<itunes:keywords>evil hat, rpgs, playtest, in the lab, escape or die!</itunes:keywords>
<itunes:author>That's How We Roll</itunes:author>
<itunes:subtitle>In the Lab #1: Dreamation 2008 Escape or Die! Playtest - Complete Session</itunes:subtitle>
<itunes:explicit>Yes</itunes:explicit>
</item>
<item>
<title>THWR: At the Table 001: Faith, Faces &#38; Fingerprints Setting Creation Pt. 1</title>
<link>http://thatshowweroll.libsyn.com/index.php?post_id=299651#</link>
<description><![CDATA[(1hr 8min; 31MB) Fred sits down to kick off his Faith, Faces &amp; Fingerprints game with Rob, Deborah, and Kim.&nbsp; This session focuses entirely on creating the setting of the game, starting with some setting seeds that Fred brought to the table.&nbsp; Part one of several<br/>]]></description>
<category>podcasts - at the table</category>
<pubDate>Mon, 28 Jan 2008 13:00:00 GMT</pubDate>
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<itunes:duration>01:08:08</itunes:duration>
<itunes:keywords>rpgs, evil hat productions</itunes:keywords>
<itunes:author>That's How We Roll</itunes:author>
<itunes:subtitle>At the Table 001: Faith, Faces &#38; Fingerprints Setting Creation Pt. 1</itunes:subtitle>
<itunes:explicit>Yes</itunes:explicit>
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